Long ago in the before time, I discovered my love of programming on the glorious ZX Specturm of yore. 

I created some basic lines of… well BASIC, and saw what I’d written come to life. It felt like magic!

Now I’m pursuing the dream of making a living as game developer.

Some pixel art of the ZX Spectrum

My game development began in earnest with Shitty Quest. It began as a test of the Adventure Game Studio and grew into a full game with voice acting and a short but inspiring storyline. It doesn’t look like much, but it will make you laugh.

I also faced some personal demons in making it, which became the focus of the game itself. 

Since then I’ve made a few more games and taken on freelance work, mostly making educational games on commission. See the Other Games and Freelance pages.

Over the last few years I’ve also been working on my first commerical game – Guildmaster: Gratuitous Subtitle. 

Coming soon on Steam!

I also have a YouTube channel and I stream regularly on Twitch, doing the other thing I do – playing games.

That’s pretty much it. Thanks for reading this to the end!