Long ago in the before time, I discovered my love of programming on the glorious ZX Specturm of yore.

I created some basic lines of… well BASIC, and saw what I’d written come to life. It felt like magic!

Now I’m making games and putting them out to the world! The future is awesome!

Some pixel art of the ZX Spectrum

My game development began in earnest with Shitty Quest. It began as a test of the Adventure Game Studio and grew into a full game with voice acting and a short but inspiring storyline. It doesn’t look like much, but it will make you laugh.

I also faced some personal demons in making it, which became the focus of the game itself. 

Since then I’ve made a few more games and taken on freelance work, mostly making educational games on commission. See the Other Games and Freelance pages.

I recently released my first commerical game – Guildmaster: Gratuitous Subtitle. Get it on Steam!

I have also started creating game development videos and streams, in which I am documenting the development of a new game from the very beginning. 

Including making pixel art, coding and general design.

Follow these on Twitch and YouTube with the buttons below. 

If you’d like to support me, check out my Patreon page, or leave a one time donation on Ko-Fi.

That’s pretty much it. Thanks for reading this to the end!